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W A K E - Short Film

Wake tells a story about a group of robots that comes into contact with an anomaly.

After spending a lot of time doing static scenes, I felt it was a natural progression to move onto something more dynamic. The thought of doing a cinematic sequence using a real time engine had been lingering on for a while. Wake, the short movie, is my first venture into making 3d animated movies using real time rendering engines such as Unreal Engine in this case.

Shots were captured in 4k @48FPS in UE 4.20.

Direction and Cinematography by Jeffy Zachariah

Rigging and Animation by Amir Buganov

Character Art by Rafael Amarante https://www.artstation.com/artwork/8Ly6m

Environment Design - Yuya Takeda

Presented by TiltLabs

Shot setup - Lighting and Framing

Shot setup - Lighting and Framing

Shot setup - Lighting and Framing

Shot setup - Lighting and Framing

Shot setup - Lighting and Framing

Shot setup - Lighting and Framing

Shot setup - Lighting and Framing

Shot setup - Lighting and Framing

Shot setup - Lighting and Framing

Shot setup - Lighting and Framing