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Days After - 2

A quick lighting practice for a very dramatic lighting composition. Rendered in UE4 with real-time dynamic lighting, no baking.

Assets used :
- Modular buildings by pure polygons,
- Post Apocalyptic World by PolyPixel,
- Landscape Auto Material from VEA Games
- Ivy Assets from SilverTm
- Destructible Cars from Dries Deryckere
- Kite demo assets
- Few free assets from TurboSquid

Final composition

Final composition

Raw Lighting without Post Process or Colour Grading

Raw Lighting without Post Process or Colour Grading